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Building

Dynaros Building is an emerging plugin for reusable building placement and construction behavior.

Building answers:

How does a project preview, validate, place, rotate, and manage buildable objects without making the player character own the whole feature?

The product owns the behavior inside that responsibility and exposes clean integration points for the systems around it.

  • placement state
  • preview placement flow
  • rotation behavior
  • generic placement validation
  • placement result events
  • inventory costs
  • economy balance
  • unlock rules
  • building meshes or art direction
  • project-specific UI

The first useful Building guide will help you place one buildable object through a project-owned input or UI flow.

Status: Emerging

This product area is early. Detailed implementation docs will expand as the product matures.