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Equipment Reference

Use reference pages when you need exact names, behavior, settings, or API details.

The Equipment public API is not fully documented yet. This page captures the current documentation targets so exact reference material has a home as the product matures.

Future reference pages may include:

  • settings
  • Blueprint API
  • C++ API
  • components
  • interfaces
  • types and enums
  • events and delegates
  • data assets
  • console commands or CVars
  • log categories
  • integration contracts

Equipment owns:

  • equipment slots
  • loadout state
  • equip validation
  • unequip validation
  • equipment-change events

Equipment does not own:

  • item storage
  • attribute definitions
  • visual attachment logic
  • animation logic
  • item content