Equipment Reference
Use reference pages when you need exact names, behavior, settings, or API details.
The Equipment public API is not fully documented yet. This page captures the current documentation targets so exact reference material has a home as the product matures.
Reference Areas To Expand
Section titled “Reference Areas To Expand”Future reference pages may include:
- settings
- Blueprint API
- C++ API
- components
- interfaces
- types and enums
- events and delegates
- data assets
- console commands or CVars
- log categories
- integration contracts
Current Boundary Reference
Section titled “Current Boundary Reference”Equipment owns:
- equipment slots
- loadout state
- equip validation
- unequip validation
- equipment-change events
Equipment does not own:
- item storage
- attribute definitions
- visual attachment logic
- animation logic
- item content