Learn Progression
Use this page to understand what Progression is responsible for before you look up exact API details.
Core Idea
Section titled “Core Idea”Progression focuses on unlocks, requirements, milestones, and persistent advancement beyond one skill.
It should answer its own responsibility clearly without taking over nearby systems.
Responsibility Boundary
Section titled “Responsibility Boundary”Progression owns:
- progression IDs
- progression state
- requirement evaluation
- unlock state
- milestone events
It does not own:
- skill XP storage
- crafting rules
- harvesting rules
- interaction dispatch
- project UI
How It Fits
Section titled “How It Fits”Progression should be usable by itself. When other Dynaros products are installed, integrations can make workflows smoother without turning unrelated products into hidden requirements.
Working Model
Section titled “Working Model”Project or gameplay event vProgression plugin behavior vProgression validation / state / result vOwning project or related system respondsWhat To Learn Next
Section titled “What To Learn Next”Start with the overview if you are still deciding whether Progression owns your problem. Use Guides for workflows, Recipes for focused examples, and Reference for exact symbols or settings.