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Spawn

Dynaros Spawn is a planned plugin for spawn policies, eligibility, population rules, and lifecycle coordination.

Spawn answers:

How does a project decide what can spawn, where, when, and under which conditions?

The product owns the behavior inside that responsibility and exposes clean integration points for the systems around it.

  • spawn policies
  • eligibility checks
  • population rules
  • spawn lifecycle events
  • PCG-compatible spawn contracts
  • enemy AI
  • harvesting logic
  • terrain generation
  • loot generation
  • actor-specific behavior

The first useful Spawn guide will help you define a spawn policy and produce an actor only when its conditions pass.

Status: Planned

This product area is early. Detailed implementation docs will expand as the product matures.