Time
Dynaros Time is a planned plugin for game time, calendars, schedules, day/night progression, and time queries.
Purpose
Section titled “Purpose”Time answers:
How does a project track and query game time without every time-aware system inventing its own clock?
The product owns the behavior inside that responsibility and exposes clean integration points for the systems around it.
Time Owns
Section titled “Time Owns”- game-time state
- calendar rules
- scheduling
- day/night progression
- time-based queries
Time Does Not Own
Section titled “Time Does Not Own”- weather simulation
- crop behavior
- quest logic
- world events
- visual sky implementation
First Useful Result
Section titled “First Useful Result”The first useful Time guide will help you advance game time, schedule an event, and query whether a time condition is true.
Current Status
Section titled “Current Status”Status: Planned
This product area is early. Detailed implementation docs will expand as the product matures.