Skip to content

Gathering

Dynaros Gathering is a planned plugin for resource harvesting, yields, depletion, and regeneration behavior.

Gathering answers:

How does a project define harvestable resources and resolve gathering outcomes without making every resource actor own a custom harvesting system?

The product owns the behavior inside that responsibility and exposes clean integration points for the systems around it.

  • harvest validation
  • yield resolution
  • depletion policy
  • regeneration rules
  • resource configuration contracts
  • interaction targeting
  • inventory storage
  • skill XP math
  • world generation
  • resource art

The first useful Gathering guide will help you create a harvestable resource that produces a result and updates its own availability.

Status: Planned

This product area is early. Detailed implementation docs will expand as the product matures.