Learn Objective
Use this page to understand what Objective is responsible for before you look up exact API details.
Core Idea
Section titled “Core Idea”Objective focuses on generic goal tracking for quests, tutorials, achievements, challenges, and project systems.
It should answer its own responsibility clearly without taking over nearby systems.
Responsibility Boundary
Section titled “Responsibility Boundary”Objective owns:
- objective identity
- objective progress state
- progress updates
- completion checks
- objective events
It does not own:
- quest chains
- achievement presentation
- reward distribution
- the gameplay action being measured
- platform SDKs
How It Fits
Section titled “How It Fits”Objective should be usable by itself. When other Dynaros products are installed, integrations can make workflows smoother without turning unrelated products into hidden requirements.
Working Model
Section titled “Working Model”Project or gameplay event vObjective plugin behavior vObjective validation / state / result vOwning project or related system respondsWhat To Learn Next
Section titled “What To Learn Next”Start with the overview if you are still deciding whether Objective owns your problem. Use Guides for workflows, Recipes for focused examples, and Reference for exact symbols or settings.