Learn Skill
Use this page to understand what Skill is responsible for before you look up exact API details.
Core Idea
Section titled “Core Idea”Skill focuses on repeatable skill XP, levels, calculations, and skill state.
It should answer its own responsibility clearly without taking over nearby systems.
Responsibility Boundary
Section titled “Responsibility Boundary”Skill owns:
- skill identity
- skill XP
- skill levels
- level calculations
- skill-change events
It does not own:
- the actions that award XP
- the list of project skills
- global unlock systems
- reward content
- skill UI
How It Fits
Section titled “How It Fits”Skill should be usable by itself. When other Dynaros products are installed, integrations can make workflows smoother without turning unrelated products into hidden requirements.
Working Model
Section titled “Working Model”Project or gameplay event vSkill plugin behavior vSkill validation / state / result vOwning project or related system respondsWhat To Learn Next
Section titled “What To Learn Next”Start with the overview if you are still deciding whether Skill owns your problem. Use Guides for workflows, Recipes for focused examples, and Reference for exact symbols or settings.