Learn Reputation
Use this page to understand what Reputation is responsible for before you look up exact API details.
Core Idea
Section titled “Core Idea”Reputation focuses on faction relationships, reputation values, standing tiers, and requirement queries.
It should answer its own responsibility clearly without taking over nearby systems.
Responsibility Boundary
Section titled “Responsibility Boundary”Reputation owns:
- reputation state
- standing tiers
- relationship values
- requirement queries
- reputation-change events
It does not own:
- dialogue writing
- quest logic
- vendor pricing implementation
- faction AI
- reward delivery
How It Fits
Section titled “How It Fits”Reputation should be usable by itself. When other Dynaros products are installed, integrations can make workflows smoother without turning unrelated products into hidden requirements.
Working Model
Section titled “Working Model”Project or gameplay event vReputation plugin behavior vReputation validation / state / result vOwning project or related system respondsWhat To Learn Next
Section titled “What To Learn Next”Start with the overview if you are still deciding whether Reputation owns your problem. Use Guides for workflows, Recipes for focused examples, and Reference for exact symbols or settings.