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Equipment Recipes

Recipes are short, practical examples for specific outcomes.

This section is not a complete cookbook yet. The first recipe should help you define a slot, equip an item-like object, and respond to the equipment change.

Goal: define a slot, equip an item-like object, and respond to the equipment change.

Typical flow:

Create the smallest useful setup
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Add Equipment behavior
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Configure the required data
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Trigger the workflow
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Verify the result
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Connect optional project-specific behavior

Future recipes may cover:

  • first working example
  • Blueprint-only setup
  • C++ extension
  • Nexus-assisted setup
  • custom project integration
  • integration with another Dynaros product
  • debugging a common failure