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Dialogue Reference

Use reference pages when you need exact names, behavior, settings, or API details.

The Dialogue public API is not fully documented yet. This page captures the current documentation targets so exact reference material has a home as the product matures.

Future reference pages may include:

  • settings
  • Blueprint API
  • C++ API
  • components
  • interfaces
  • types and enums
  • events and delegates
  • data assets
  • console commands or CVars
  • log categories
  • integration contracts

Dialogue owns:

  • conversation flow
  • speaker references
  • choices
  • conditions
  • dialogue state

Dialogue does not own:

  • quest progression
  • cinematics
  • voice assets
  • NPC AI
  • global progression logic